%HTMLlat1; %HTMLsymbol; %HTMLspecial; ]> IL★2 Sturmovik demo
Roland van Ipen­burg
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IL★2 Stur­movik demo

Satur­day 22 Au­gust 2009 05:41

I think the most time I spend fly­ing around in a game was in Elite. The dif­fer­ence with earth­ly sec­ond world war fly­ing is that there is grav­i­ty and it's near­by big plan­et to fly into. Like Elite it prob­a­bly takes a while to get the hang of it, but even in the be­gin­ning it wasn't as frus­trat­ing as Blaz­ing An­gels. My is­sue with in-game fly­ing is that I eas­i­ly loose track of what's up or down and ori­en­ta­tion­al­ly I don't know what I'm do­ing. The whole 3D stuff is then mapped to us­ing the con­trols to move your crosshairs over your screen onto a tar­get and the con­nec­tion with fly­ing a plane is lost. And that's sad be­cause Stur­movik is re­al­ly about fly­ing planes, us­ing grav­i­ty and oth­er de­tails of com­bat in the sky. And it looks great. So that's a good com­bi­na­tion to fit any learn­ing on a nice curve.

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