%HTMLlat1; %HTMLsymbol; %HTMLspecial; ]> Slightest Detail
Roland van Ipen­burg
To be stolen or blogged

Slight­est De­tail

Mon­day 30 Novem­ber 2009 00:17

I hope the Gamek­ings put some nice stuff to­geth­er about the slight­est de­tails. The is­sue I have with pro­fes­sion­al pub­li­ca­tions sur­round­ing games is that you know it's just some guys bat­tling them­selves through a steady stream of new games and they hard­ly have time to re­al­ly get into most of them. So the re­views are usu­al­ly about the bare min­i­mum and by the time play­ers have had enough time to find bugs or the real depth of a game it's no longer in­ter­est­ing to men­tion any­thing about the game, while some games have enough con­tent and depth to re­vis­it them for a se­ri­ous­ly deep re­view long af­ter the game is con­sid­ered new.

So what did I no­tice in GTA IV? (Be­sides a ton of in­cred­i­ble de­tails that are pret­ty ob­vi­ous)


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