%!PS-Adobe-3.0
%%Creator: HTML::FormatPS (v2.05, using HTML::TreeBuilder v4.1, and HTML::Parser v3.68)
%%CreationDate: Thu Jun 2 03:59:51 2011
%%Pages: 1
%%PageOrder: Ascend
%%Orientation: Portrait
%%DocumentMedia: Plain 595 841 0 white ()
%%DocumentNeededResources:
%%+ font Helvetica
%%+ font Helvetica-Bold
%%DocumentSuppliedResources: procset newencode 1.0 0
%%+ encoding ISOLatin1Encoding
%%EndComments
%%BeginProlog
/S/show load def
/M/moveto load def
/SF/setfont load def
%%BeginResource: encoding ISOLatin1Encoding
systemdict /ISOLatin1Encoding known not {
/ISOLatin1Encoding [
/space /space /space /space /space /space /space /space
/space /space /space /space /space /space /space /space
/space /space /space /space /space /space /space /space
/space /space /space /space /space /space /space /space
/space /exclam /quotedbl /numbersign /dollar /percent /ampersand
/quoteright
/parenleft /parenright /asterisk /plus /comma /minus /period /slash
/zero /one /two /three /four /five /six /seven
/eight /nine /colon /semicolon /less /equal /greater /question
/at /A /B /C /D /E /F /G
/H /I /J /K /L /M /N /O
/P /Q /R /S /T /U /V /W
/X /Y /Z /bracketleft /backslash /bracketright /asciicircum /underscore
/quoteleft /a /b /c /d /e /f /g
/h /i /j /k /l /m /n /o
/p /q /r /s /t /u /v /w
/x /y /z /braceleft /bar /braceright /asciitilde /space
/space /space /space /space /space /space /space /space
/space /space /space /space /space /space /space /space
/dotlessi /grave /acute /circumflex /tilde /macron /breve /dotaccent
/dieresis /space /ring /cedilla /space /hungarumlaut /ogonek /caron
/space /exclamdown /cent /sterling /currency /yen /brokenbar /section
/dieresis /copyright /ordfeminine /guillemotleft /logicalnot /hyphen
/registered /macron
/degree /plusminus /twosuperior /threesuperior /acute /mu /paragraph
/periodcentered
/cedillar /onesuperior /ordmasculine /guillemotright /onequarter
/onehalf /threequarters /questiondown
/Agrave /Aacute /Acircumflex /Atilde /Adieresis /Aring /AE /Ccedilla
/Egrave /Eacute /Ecircumflex /Edieresis /Igrave /Iacute /Icircumflex
/Idieresis
/Eth /Ntilde /Ograve /Oacute /Ocircumflex /Otilde /Odieresis /multiply
/Oslash /Ugrave /Uacute /Ucircumflex /Udieresis /Yacute /Thorn
/germandbls
/agrave /aacute /acircumflex /atilde /adieresis /aring /ae /ccedilla
/egrave /eacute /ecircumflex /edieresis /igrave /iacute /icircumflex
/idieresis
/eth /ntilde /ograve /oacute /ocircumflex /otilde /odieresis /divide
/oslash /ugrave /uacute /ucircumflex /udieresis /yacute /thorn
/ydieresis
] def
} if
%%EndResource
%%BeginResource: procset newencode 1.0 0
/NE { %def
findfont begin
currentdict dup length dict begin
{ %forall
1 index/FID ne {def} {pop pop} ifelse
} forall
/FontName exch def
/Encoding exch def
currentdict dup
end
end
/FontName get exch definefont pop
} bind def
%%EndResource
%%EndProlog
%%BeginSetup
ISOLatin1Encoding/Helvetica-ISO/Helvetica NE
/F3/Helvetica-ISO findfont 10 scalefont def
ISOLatin1Encoding/Helvetica-ISO/Helvetica NE
/F1/Helvetica-ISO findfont 8 scalefont def
ISOLatin1Encoding/Helvetica-Bold-ISO/Helvetica-Bold NE
/F2/Helvetica-Bold-ISO findfont 24 scalefont def
%%EndSetup
%%Page: 1 1
%% Title and pageno
F1 SF
565.3 30.0 M(1)S
56.7 30.0 M()S
56.7 704.5 M
F2 SF
(Ghostbusters Demo)S
56.7 682.5 M
F3 SF
(Saturday 11 July 2009 20:41)S
56.7 660.5 M
(I've got two problems with Ghostbusters: the location reminds me to much of Liberty City and the combat)S
56.7 648.5 M
(reminds me to much of Folklore. That doesn't make it a bad game, but that means I would seriously have to)S
56.7 636.5 M
(switch skills to get into it's controls. The demo doesn't make it very clear how controlling the beams would)S
56.7 624.5 M
(evolve, but at first it doesn't feel as good as Folklore. Capturing monsters in Folklore relies on the SIXAXIS)S
56.7 612.5 M
(motion sensor and can get quite physical at times, but the motion, graphics and sound are in harmony and)S
56.7 600.5 M
(ending the battle with a swoop to wrap things up is very satisfactory, and I wonder if Ghostbusters finds the)S
56.7 588.5 M
(right balance between challenging and tedious for it's controls.)S
56.7 566.5 M
(Apart from those two issues, the game looks good. The library and the ghosts are done right, and the use of)S
56.7 554.5 M
(the PKE meter immersed me so much that when my controller got a low battery warning I switched it for the)S
56.7 542.5 M
(loaded one and only later realized that wasn't in-game. It's not a sandbox game, so I had to get used to)S
56.7 530.5 M
(waiting for something to happen to move on at times but when it's got a story to tell that won't get distracted)S
56.7 518.5 M
(or complicated by to much choices. So it's probably a pretty good game.)S
56.7 496.5 M
(But being of the Ghostbuster's generation, the game won't be as important as the first movie. I don't even)S
56.7 484.5 M
(care about the second movie. I've seen the movie on the big screen, read the book and listened to the audio)S
56.7 472.5 M
(track on D90 cassettes, memorizing large parts of the conversations \(...my grandma used to spin yarns)S
56.7 460.5 M
(about a spectral locomotive that would rocket past the farm where she grew up...\), and I consider the "Now)S
56.7 448.5 M
(what do you need from me?" part one of the most epic scenes ever. Viewing the movie on Blu-Ray will most)S
56.7 436.5 M
(likely put some pieces of the puzzle together that shows me why I am who I am today, growing up with the)S
56.7 424.5 M
(threath of global nuclear warfare makes today's global warming issue pathetic, and certainly not like "Real)S
56.7 412.5 M
(wrath-of-God-type stuff. Fire and brimstone coming from the sky! Rivers and seas boiling!".)S
56.7 390.5 M
(by Roland van Ipenburg http://www.xs4all.nl/~ipenburg/blog/posts/play/2009/07/11/ghostbusters-demo/)S
showpage
%%Trailer
%%EOF