Counting

In Daleth, there are several different ways to count things:

### The Sudzi Way

The oldest way to count is the Sudzi way. Since the Sudzi only have three fingers and one thumb on each hand, the counting is as follows:
1, 2, 3, Fullhand, Full-and-1, Full-and-2, Full-and-3, Fulls (plural). Fulls-and-1, Fulls-and-2, Fulls-and-3, Fulls-and-fullhand/triple fullhand (12), triple-and-1, triple-and-2, triple-and-3, Double Fulls.
Both Fulls and Double Fulls (16) are important numbers to the Sudzi, just like any plural of Fullhand or Fulls. However, counting is not really important to the way of life of the ancient Sudzi. Most Sudzi are now counting in another manner, though in aging (birthdays) every Fullhand is celebrated more cheerful than other birthdays. These birthdays also put the life of a Sudzi to a different level.

The Sudzi did know of the zero, but they only used it to indicate “nothing”. The way their numbers went was without a zero, so numbers were made up like this:
1, 2, 3, 4, 41 (Fulhand-and-one), 42, 43, 44 (Fulls), 441 (Fulls-and-1), etc.
Because counting to four is counting in holy numbers, the Sudzi-way of counting is adopted by the elemental religion. Counting time also uses a four-based counting (See [Time]).

### The Old Way

Counting in dozens is done since the first arrival of Poorters. Numbers as twelve and gross are important in counting this way. The characters for writing these numbers came from the Naglani characters, but were put between dots when used as number. There were twelve such characters, and for 144 they used an additional character (to make things easy).
So, after twelve (a dozen) came dozen-and-one (13), after dozen-and-eleven came two-dozen.

Counting in the old way is used almost everywhere, but it is not easy to count this way because many sizes have their own way of counting (see [distances, size], [time] and [coins]). To make things easier, the Garatheins was invented and scientists are working on more advanced models that can do difficult calculations (by some skeptics, this device is called the Difficulties Engine).